If an output parameter is given then the surface will be made
fullscreen on that output. If the client does not specify the
output then the compositor will apply its policy - usually
choosing the output on which the surface has the biggest surface
area.
The client may specify a method to resolve a size conflict
between the output size and the surface size - this is provided
through the method parameter.
The framerate parameter is used only when the method is set
to "driver", to indicate the preferred framerate. A value of 0
indicates that the client does not care about framerate. The
framerate is specified in mHz, that is framerate of 60000 is 60Hz.
A method of "scale" or "driver" implies a scaling operation of
the surface, either via a direct scaling operation or a change of
the output mode. This will override any kind of output scaling, so
that mapping a surface with a buffer size equal to the mode can
fill the screen independent of buffer_scale.
A method of "fill" means we don't scale up the buffer, however
any output scale is applied. This means that you may run into
an edge case where the application maps a buffer with the same
size of the output mode but buffer_scale 1 (thus making a
surface larger than the output). In this case it is allowed to
downscale the results to fit the screen.
The compositor must reply to this request with a configure event
with the dimensions for the output on which the surface will
be made fullscreen.
make the surface a fullscreen surface
Map the surface as a fullscreen surface.
If an output parameter is given then the surface will be made fullscreen on that output. If the client does not specify the output then the compositor will apply its policy - usually choosing the output on which the surface has the biggest surface area.
The client may specify a method to resolve a size conflict between the output size and the surface size - this is provided through the method parameter.
The framerate parameter is used only when the method is set to "driver", to indicate the preferred framerate. A value of 0 indicates that the client does not care about framerate. The framerate is specified in mHz, that is framerate of 60000 is 60Hz.
A method of "scale" or "driver" implies a scaling operation of the surface, either via a direct scaling operation or a change of the output mode. This will override any kind of output scaling, so that mapping a surface with a buffer size equal to the mode can fill the screen independent of buffer_scale.
A method of "fill" means we don't scale up the buffer, however any output scale is applied. This means that you may run into an edge case where the application maps a buffer with the same size of the output mode but buffer_scale 1 (thus making a surface larger than the output). In this case it is allowed to downscale the results to fit the screen.
The compositor must reply to this request with a configure event with the dimensions for the output on which the surface will be made fullscreen.